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But it can be moved around ( rotated, banked, zoom
) to different
camera angles. When you select and move the
floor around you are actually moving the camera around.
All the objects will stay in place .
When you move the floor around you automatically
go to camera view.
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There are different colors wire frames. Here are
what the colors represent
( Default settings )
Red is the selected
object, If the object has been ghost it will be a darker
red.
White, is a dormant
object.
Yellow, is the
animated object,or object that has been key framed,
Yellow when it is not selected.
Red when it is selected.
If the animated object has been ghost
it will be a darker yellow
.
Gray, is a
ghost object
To change some of these default setting see
my tutorial on the preference menu.
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Except instead of the potter's wheel option you have a Position option. Clicking it will bring up this menu.
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Here you can place precise number values to position
the selected object.
To learn more about this position menu, see
my tutorial on Position Menu.
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To set one select the object to be animated, then
click on the first key frame. Then position the object where
you want it to move to and set another key frame.
Now you can render an animation of it, or you can set more key frames.
All property changes made between key frames
will be recorded. So in other words you can
set a key frame then go to Tools & Distorts
and distort the object go back to composer set another
key frame and Amorphium will record the changes
made between the 2 key frames.
This can not be done to textures unless you
use the paint option in Textures.
Once you set a key frame for an object, the
key frame box will become highlighted and the selected
object wire frame will turn yellow when it is
not selected.
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To discard a key frame click the trash can symbol
on the right side of the key frame.
If you try to set key frames for more than one
object you will get this message.
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To learn more about animating in Amorphium check out my tutorials on Animation.
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Previous and Next selects the previous or next object
on the choose list.
( you can't see the choose list in composer)
There is a number indicator in the upper right side
which gives a read out from 1% to 100%
All objects scale starts at 50% so you can increase
and decrees the size of it.
To use scale click hold and drag up and down.
When you use mirror on an organic object you get this warning.
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When you use mirror on an object that has a hierarchy or is part of a hierarchy you get this warning.
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As soon as any part of the object touches the floor
it stops.
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When you use it you get this message.
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To use it click hold and drag up and down.
There is a number indicator in the upper right
side.
To change the scene size click on it.
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A menu with some preset size options will appear.
Select one by clicking on it. Or you can
create a custom size by clicking on custom
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Type in the size you desire and click ok.
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The background option lets you select a color or picture for the background.
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To select a color right click and hold down on the
color window ( the black box )
And a color swatch will appear, then drag to
the desired color and release
.
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Or you can click on the color wheel and a custom color maker swatch will appear.
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To use an image as a background click on open next
to the background display window.
A open dialog box will appear and you can select
an image from your computer to use.
A background picture will over ride the background
color.
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Amorphium can use most all standard image formats
as backgrounds
Once you have selected an image it will appear
in the background display window.
To remove a background image click on remove
next to the background display window.
There are some options that lets you adjust
the way the dimensions of the background picture are applied
on the preference menu. To learn about this
see my tutorial on the preference menu.
The fog & smoke option lets you add fog and smoke to the image or animation.
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To select a color click and hold down on the color
window ( the black box )
And a color swatch will appear, then drag to
the desired color and release
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Or you can click on the color wheel and a custom color maker swatch will appear.
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After you select a color using either method the selected color will appear in the color window.
After selecting a color, click on options to set the values for the fog or smoke.
A menu will appear that lets you set the values.
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To learn more about this menu see my tutorial on
other menus in Amorphium.
Using the fog & smoke options will slow
down the render time.
Composer's option controls lets you set pacific
properties that will be rendered.
They come in very handy when doing test renders,
to speed up render time.
Or if you don't what a element to render you
can disable it.
example if you don't what any shadows in the
render, disable shadows here.
To enable any of these options place a check
in it's box, to disable any remove the check.
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Anti-aliasing, is the process
of blending each pixel with the ones surrounding it.
Enabling anti-aliasing will make the render
look much smoother, with less jagged edges.
Shadows, will render shadows
in the whole scene according to the position of the light.
You can disable whether an individual object
cast or receive shadows in Paint & Optics.
To learn how to do this see my tutorial on Paint & Optics
or Menus in Amorphium.
Textures, will render the
textures on all objects that have been textured in the Texture Work Space.
Back Picture, will
render the background picture you loaded , without enabling this the background
picture
you loaded will not be rendered. The background
color will be rendered regardless if this is
enabled or disabled. If enabled the background
picture will over ride the background color.
Fog & Smoke, will render
the color and values you set in the fog & smoke environment option.
Compose is where render and save images and animation.
They are all used by clicking on them.
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Selecting save picture will bring up a save dialog box, so you can save to your computer.
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Compose Image will render the work space with all the options you have selected.
Compose movie will render an animation of all the key frames you set, with all the options you have selected.
If you select compose movie without setting any key frames brings up this error message.
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Selecting compose movie after setting key frame brings up this menu.
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This is where you set all the properties for the
animation.
To learn more about this menu see my tutorial
on Make Move Menu.
After setting up the animation properties, click
ok and a save dialog window comes up
which lets you locate a place the animation
will be saved to your computer.
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After locating a location hit ok and Amorphium will start creating the animation.
If you select cancel or hit the Esc key while the
animation is bring created
you get this error message.
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To learn more about creating animation see the tutorials
on Animation.