Click it to get the pop up menu.
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Interactive Decimation, temporarily reduces the
amount of polygons in an object
when any tools are applied to it. Helps speeds
up the drawing actions.
Textured Objects, enables objects to receive textures applied to them in the Texture work space.
Depth View, changes the way objects are viewed,
from normal shading to depth shading.
In depth shading the closer parts of the object
appear lighter while the distant part
of the object appears darker, no matter what
the position of the light is.
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Soft Draw, the default engine.
Open GL, is sometimes faster at movement functions but usually slower than soft draw when sculpting.
Direct 3D, my not be available, depending on your
computers video card.