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Notice that there are two target windows.
Select choose to load an object to be used as
a morph target.
Selecting remove, removes the object from the
target window.
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You can choose any of the organic shapes, any standard
shapes or any shapes you have created or imported.
With the option checked you will also morph any
surface materials, paint, textures and optic
settings.
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Selecting the top arrow will morph between the objects
in the two target windows.
Again the only object affected will be the one
in the work space window.
Selecting the left outside arrow will morph between the left target window and the work space.
Selecting the right outside arrow will morph between the right target window and the work space.
Selecting the center tri arrow will morph between the left target window, right target window and the work space.
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Which direction you drag the cursor determines
how the morph will be apply with this option.
Drag the cursor strait up and down will apply
the two target windows and the work space equally.
Drag the cursor perpendicular left to right
will apply the left target window
more than the right target window and the work
space.
Drag the cursor perpendicular right to left
will apply the right target window
more than the left target window and the work
space.
Drag the cursor strait right and left or left
and right will apply the two target windows to the work space object .
Once one is selected you use the brushes to emboss
the object in the work space.
All the different brush shapes along with brush
mode, symmetry, tilt, pressure, radius and flux setting
can be used with this option. Although mask
won't affect morphing, it will affect this Fusion option.
Doing shape morph or morphing synthetic is just
a little different.
When you click on an arrow to do the morph Amorphium
gives you this warning.
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Click on OK and Amorphium builds a vertices map
between the objects in the target windows
and the object in the work space.
After it's built the vertices map you get this
message.
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If you just press the mouse button it applies the
vertices map and it's over.
But if you place the cursor over one of the
arrows press and hold, then you can
drag and have control over how much of
the vertices map is applied.