This will bring up the make movie menu.
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There are 2 selections to determine how long the
animation will last.
You can select one by placing a dot in
it's circle. ( you can only select one method )
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Total Time: let you determine how long the animation
will be by seconds.
Example if you want the animation to be ten
seconds long you type in 10.0 in the total time window.
At 15 FPS there will be a total of 150 frames
in the animation.
Total Frames: determine how long the animation will
be by frames.
Example if you have 300 total frames at 15 FPS
the animation will last 20 seconds.
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Render other objects: will render all the objects
in composer workspace.
But only the key framed object will move and
reflect changes made between key frames.
Objects that have been ghosted will not render.
Render forth and back: will render the animation
forward first then
render it in reverse order. So the animation
will be twice as long.
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Method: determines what type of file the animation
will be, GIF, JPG, BMP, ect...
There is a wide selection on the pull down menu.
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Quality: lets you set the quality the animation
will be, higher quality means more, clearer and sharper
color, but bigger file sizes, lower quality
means smaller file sizes with less color and clarity.
Select one from the pull down menu.
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Sharp: gives abrupt changes, in directions and transformations.
Gentle: give slow or exaggerated changes, in
directions and transformations.
Smooth: gives a smooth and more natural looking
change in directions and transformations.
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When Size, Position and rotation are disabled they
will reflect the attributes the object has in the last key frame set.
When Optic parameters and Light are disabled
they will reflect the attributes the object has in the first key frame set.
When Texture parameters is disabled it will
reflect the attributes the object has in the last key frame set.
Texture parameters include changes made to a
texture in the texture work space. You can not change
to a different texture in the animation at any
point. If you change textures the animation will reflect
the last texture set to the object in the whole
animation.
When Fog and Smoke is disabled the start setting
you set up on the Fog and Smoke menu
will be animated only.
These are the render options for the parameters
of an attribute. You have to enable textures, And fog and smoke
on composes option categories for textures or
fog and smoke to be rendered at all.
Pressing the cancel button will cancel any setting you made and close the make movie window.
Pressing the OK button will close the make movie menu and bring up a save dialog box,
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Name the animation and select a place to save it.
Once you do this the render will start.
To abort the render at anytime press the Esc
key.
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When the render finishes the animation will start
playing.
To exit the animation click the left mouse key
anywhere and you will return to Amorphium.
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You will also get this message if at anytime the
animation fails.
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