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It is available in all work areas except BioSphere
and Composer.
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Vertical, will spin the object on the Y axes.
All Axes, will spin the object on all 3 axes at once.
Manual, will spin the object on all axes but only
when a brush is applied to it.
Locking the X or Y axes in Manual mode will
control what axes the object spins on when a brush is applied.
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Pressing the P on your keyboard will activate the
Potter's Wheel and scroll though it's modes.
Pressing P one time = Vertical
Pressing P two times = All Axes
Pressing P three times = Manual
Pressing P four times = Off
If you are already in one mode pressing P will
scroll to the next mode.
Options, gives you a menu to control the speed and
direction ( clockwise or counter clockwise )
the object will spin in Vertical and All Axes
mode.
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Vertical Rotation Speed, controls the speed in Vertical
mode.
You can set this number between - 100 and 100,
Negative or numbers with a minus sign in front
of them will spin the object clockwise on your screen.
Positive numbers will spin the object counter
clockwise on your screen.
All Axes, lets you set the speed of each specific
axes when your in All Axes mode.
You can set these number between - 100 and 100,
Negative or numbers with a minus sign in front
of them will spin the object clockwise on your screen.
Positive numbers will spin the object counter
clockwise on your screen.
You can assign Negative numbers for one axes
and Positive numbers for another axes if you desire.
Pressing the Default set all numbers back to Amorphium's
default values.
Pressing Cancel will close the menu with no changes
applied.
Pressing OK closes the menu and applies the changes.
Once you set-up these values you will still have
to select a mode for the Potter's Wheel.
You will notice as soon as the Potter's Wheel is
activated in any mode that the view automatically
changes to custom.
This does not mean you can only see the object spin
from one angle. To change your viewing
angle simply change to top or bottom view at
the view pull down menu.
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Or use the rotate or bank view tool to move it around.
When you use these tools the object will quit
spinning until you release the tool. Then the object continues
spinning in the new view.
Also although the light lock option does not
work with the Potter's Wheel, it will work when
you move the object with the view tools.
The dual view will remain set to whatever view you
selected for it.
And reflect the changes being made to the object
as you use the Potter's Wheel.
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