Rustic Paint



Here is a technique I've learned for making an object's paint and textures
look old or rustic looking. None of the paint Fx functions are used in this tutorial.

First select the object and give it a paint job or a texture.
For the most part you will need to position the object in composer before proceeding.
Then go to meshman on the New pull down menu in one of the work spaces.


Select MeshMan and create a new object with simplify
and Protect edges during decimation selected.


This will make a new object and place it right on top or inside the original object
no matter where it's placed in composer.

Go to Paint & Optics or Texture and give the new object a new look.
Now when you render in composer the new object should slight show
though giving an old or rustic look to the object.

Here are some examples


A barrel with one texture ( before )
Same barrel with two textures ( after )

Chair with a texture ( before )
Second chair painted ( after )

Painted chair ( before )
Second chair painted to ( after )

For more detailed objects increase the polygon count in MeshMan
by selecting Quad instead of simplify.


Skull ( before )
Skull with polygon count increased (after)

You can also change the Optic settings for each object for some cool effects.


Changed color and optic settings

If for some reason you need to reposition after applying this technique
the easiest way is to use the position menu located on the rotate & bank
pull down menu.
Warning: if you merge the two the new object will take on the surface material
of the first object selected for merging. And lose the effect.


Move the first object to it's new position.
then type in the exact same coordinates for the second
object and click OK.



Amorphium Tutorials