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All shapes generated here are synthetic.
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Divisions X: is usually the width or circumference.
Divisions Y: is usually the height or vertical thickness.
Base Divisions b: is the radius of the Cone and Cylinder.
Fatness f: is the thickness of the doughnut.
Higher values divide the object into more parts,
which mean more polygons and therefore
smoother objects that handle sculpting and distortion
better.
But lesser values will create different shapes
because there are fewer divisions.
To learn more about this see the tutorial on new
Shapes.
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Front Side Plan Mesh, is a 2D square face, only the front or top side is visible when rendered in composer.
Both Sides Plan Mesh, is a 2D square face, but the
front or top and
back or bottom side is visible when rendered
in composer.
Sphere, Cylinder and Cube, are the same as the organic
primitives, but here you can increase
or decrease the polygon count.
Cone, creates a cone in the work space.
Doughnut, creates a doughnut or torus in the work
space.
Pressing cancel will close the Standard Shape menu without generating anything.
Pressing OK will close the Standard Shape menu and
generate the selected
object according to all the selected values.