Snapping and Grid


There are two types of snapping in Amorphium 3, to aid in modeling functions ( Object snapping and Grid snapping ). Snapping options are found in all modeling workspaces ( snapping does not apply to the Composer environment ). Both types can be used with Mesh objects, Tin and Biospheres will only utilize grid snapping.

Object Snaps

With object snapping the snaps are set on the object and are generally used with the bush tools found through out the modeling workspaces, but can also be used as markers when working with the potter's wheel.
Snaps are set, by first enabling the Snaps options in the modeling window's Snap menu.
Snap Menu

Then a snap can be set on a mesh object by holding the Alt key and click on the object. Snaps are represented as tiny black squares on the object.
Snap

What the snap does is pull the center of the brush to the center of the snap. Which aids in determining exactly where the brush will be applied. There is a radius option that determines how close the brush has to be before it's pulled to the snap. The snap radius can be set on the Edit/Preferences/Display tab.
Edit Menu
Snap Radius Option

When the brush moves into the radius the snap is activated and displays as red.
Activated Snap

Snaps can be disabled or removed by right clicking in the window and selecting the option. Clear snaps removes all the snaps. When disabled is selected the snaps are disabled and no longer viable. These options are only on the menu when snaps are present on an object.
Pop-up Menu

Snaps can also be disable by turning snaps off on the snap menu.
Individual snaps can be removed by holding the Alt key and clicking on them.

When using snaps as markers only ( for potter's wheel or material purposes ) the snap radius can be set to 0.000 and they will not effect the brush tools.

The Grid

From the display menu the grid is enabled using the Show Grid option.
Display Menu

Options for the grid's size are located on the snap menu. This option will set the spacing between grid lines. The spacing can be set from 2.000 to 150.000, the size will be change in real time before the option is closed.
Snap Menu Grid Options

Every modeling window open can have it's own grid options and whether or not the grid is displayed.

Zooming the modeling window will also zoom in/out the grid.
Zoom In
Zoom In
No Zooming
No Zooming
Zoom Out
Zoom Out


The grid will also move with the view, up/down and side to side, when the view move tool is used.
Move Grid 1 Move Grid 2

Snapping To Grid

Grid snapping is enable on the Snap Menu
Snap Menu

Two types of snapping will occur depending on what tool is used, what type object is current in the window and it's position when snapping to the grid.
Cross Hair: snaps to the cross hairs on the grid.
Location Snapping: snaps the same distance every time, so the location of the object will determine whether the tool is snapped to the Cross Hair, Line or Square.

Cross Hair: where lines intersect.
Cross Hair
Squares: the square on the grid.
Square
Lines: the lines on the grid.
Line


Brushes: are snapped to the cross hairs, either when first activated or as they are moved.
Brush Snapping 1 Brush Snapping 2

Tin Tools: are snapped to a location on the grid.
So the location of the object will determine whether the snapping occurs at a square, line or cross hair.
Vertex
Vertex
Edge
Edge
Loop
Loop
Vertex
Vertex
Edge
Edge
Loop
Loop
Vertex
Vertex
Edge
Edge
Loop
Loop


Biosphere Move Tool: will utilize snap to grid, the initial biosphere ( biosphere created in Composer ) will be located at the center cross hair and will snap to cross hairs when moved. Any auxiliary biosphere made, will snap to the same location on the grid as where they were created. So if a new one is created on a cross hair, it will snap to cross hairs, created in a square, will snap to the same location in the squares. Same for ones created on lines.
Initial Biosphere
Initial Bisphere Default Position
Initial Biosphere Moved
Initial Biosphere Moved
Auxiliary Biosphere Created in Square
Created in Square
Auxiliary Biosphere Moved
Auxiliary Biosphere Moved
Auxiliary Biosphere Created on Line
Created on Line
Auxiliary Biosphere Moved
Auxiliary Biosphere Moved
Auxiliary Biosphere Created on Cross Hair
Created on Cross Hair
Auxiliary Biosphere Moved
Auxiliary Biosphere Moved




This interface tutorial is written and provided by : Stephen Ray
Goto Steves Art Gallery