Biospheres

Biospheres are used for creating custom shapes for modeling. Although you can't make highly detailed objects with them. You can create custom basic shapes, which would other wise be impossible to make using FX or sculpting tools. But they can be turned to mesh to put in detail and finishing touches in other workspaces.
 Biospheres are polygon spheroids which will interact with each other in some very unique ways. They have an energy setting that will make them attract to each other, or repel from each other depending weather their energy is positive or negative, also known as energy and inverse matter. With Amorphium Pro ability to apply materials and animate biospheres they can do some very versatile things you might find impossible to do in other programs.



Creating Biospheres

Biospheres are created in Composer by selecting the Biosphere tool
Bioshere Tool

Then click, hold and drag to the desired size, then release. The center of the Biosphere is created at the coordinates where the cursor was clicked.
Create Biosphere


The biosphere created in Composer are known as The Initial Biosphere. That means, if two or more Biospheres are created in Composer they will not interact with one another in there unique way. They only interact as normal mesh does. But more Biospheres can be added and manipulated with the Initial one, in the Biosphere Workspace and this is where their unique properties come into play.
 The Biosphere Tool in Composer also has further properties which can be accessed by right clicking on the tool.
Biophere Tool Menu


The Biosphere Resolution option will determine how many vertices and triangles ( polygons )are used to create the Initial Biosphere. The X column determines how many along the X axes, Y column along the Y axes and Z column along the Z axes. The default setting of 32 creates a Biosphere with a little more that one fourth of what the organic mesh primitives have. The size of the Initial Biosphere will not effect how many vertices and triangle are used to create it, only the values set in the resolution option will. But with every Biosphere added to the initial one in the Biosphere Workspace the amount of vertices and triangles will increase slightly. The Fix Size option will create the Initial Biosphere to a predetermine size with one click of the mouse. Since the Biosphere is spherical the size value determines the radius.


Biosphere Workspace

Once the initial biosphere is created, it can be manipulated and added to in the Biosphere workspace.

The Biosphere Workspace tools include :

Select Tool
Select tool Used too select or unselect individual biospheres.

Add Tool
Add tool Used to add more biospheres to the initial biosphere.

Move Tool
move tool Used to move the selected biospheres or one can be clicked on and dragged with the tool.

Radius Tool
Radius tool Used to set the radius size of a biosphere, to use click the handle extending from the center of the biosphere and drag right for larger, left for smaller.

Energy Tool
energy tool Biospheres can be positive or negative depending on how the energy is set. Positively charged biosphere will add mass and be attracted to one another when they come in contact or get close with each other. Negatively charged biospheres will turn invisible and repel or cut into and away at positively charged Biospheres. Dragging the handle right will make the biosphere positive, left passed the center point will make it negative.

Oblateness Tool
oblateness tool Used to set the oblateness, perfectly round is 20. (default). Smaller numbers will stretch the Y axis shorter. Larger numbers will stretch the Y axis longer, giving it a flat top and bottom.

Orientation Tool
orientation tool Used to revolve the biosphere. This tool can be used in conjunction with the oblateness tool to change the oblateness of all sides of the biosphere.

Numeric Tool
numeric This tool is used to edit the biosphere properties numerically. All the tools used to manipulate biospheres are found on the numeric pop up menu.
numeric pop up
Move biosphere is shown as Position XYZ. Orientation is shown as Rotation XYZ.

To delete a Biosphere, select it, then hit the back arrow ( on PC ) or the delete key ( on Mac )

The View & Light Tool are common tools found in all Workspaces.
view, movement & light tools

Right clicking anywhere in the biosphere workspace will bring up the Workspace pop-up menu common in all Workspaces to.
workspace pop up


For information on the Workspace Window, refer to Workspace Windows Tutorial

Related Workspaces

Along with the Biosphere Workspace, biospheres can also be manipulated with some of the tools in other Workspaces.
They include :

Paint The bucket paint and pick color tool
Paint Tools

Mapper The three mapping style tools
Mapper Tools

Materials All Material Channel can be applied to Biospheres, with imported texture maps or local shadders.
Material Channels


Biospheres can also be converted to Mesh or Wax to be worked on in Workspaces that support those objects.



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