This tutorial shows the procedures for making Poser morph targets in Amorphium Pro
Making Poser morph targets
First create the figure in poser you wish to make a morph target for. Then
export it as an obj.
For the range select single frame.
Then on the hierarchy selection, pick the body part or parts you wish to
make a target for.
Then select a name and location to save it to.
On the last menu select Include figure names in polygon groups ( you'll
need this option if you export more then
one body part, so they will be easier to choose in Amorphium Pro )
Also select the As Morph Target option.
Now import the obj into Pro.
It's so small it can't be seen but it will be listed on the project list.
At this point do not do anything to it, simple export
out of Pro as an obj.
Giving it a new name, I usually just add a 2 at the end of the name.
Before importing it back into Pro, delete the first obj from the project
list . They will both still have the same name
this way they won't get confused.
Then import the one just exported back into Pro.
After import back in do not change the size, use the fit option to fit the
selected part in the workspace window.
If you have multiple parts select them from the choose list.
To maneuver the object in the workspace only use the zoom, rotate and bank
tools.
If the move tool is used the object will disappear from the workspace window.
Create the morph on the obj.
After finishing the distortion or work on the obj export it as an obj giving
it a new name like pointed ears.
Now the target can be imported into poser by selecting the body part on the
figure then
using the object / load morph target command.